Design Patterns in C++

While having a discussion on Design Patterns there are group of implementers who advocate implementing design patterns using the so called best features of the Programming language. While I too agree, that implementation of patterns should certainly use features of underlying language it could be challenging to decide what defines the best? It seem to be specially true when it comes to programming with C++.

Here is my analysis on the subject based on one my recent discussion with a C++ implementer and his arguments.

Continue reading “Design Patterns in C++”